
EndEx Night Op
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Up to 24 hours
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Mobile ticket
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Timeline game begins at five thirty PM for players
Briefing at six thirty PM prepares participants for gameplay
Main game starts at seven PM when darkness sets in
Game continues until twelve thirty AM concluding the event
Nighttime “Timeline” Game Turns Park Into Strategic Team Battlefield
An evening-based tactical game known as Timeline is transforming nighttime play into a structured, mission-driven experience. The event begins at 5:30 PM with Chrono opening, followed by a player briefing at 6:30 PM to outline rules, objectives, and safety procedures before gameplay begins.
At 7:00 PM, as darkness sets in, the main session launches and runs deep into the night until 12:30 AM. Players are split into two opposing factions—TAN and GREEN—each equipped with camouflage uniforms designed to support identification and enhance the competitive field experience.
The central objective revolves around collecting radioactive sample canisters scattered across the designated play area. These glowing items must remain visible at all times and cannot be concealed, adding a layer of strategy and risk during movement and engagement.
Points are earned by transporting canisters to designated team waste barrels, while opponents can intercept and steal them during play. With rules such as single-canister limits per player, drop-on-hit mechanics, and rotating respawn zones, the game maintains continuous action and shifting strategy throughout the night.
Nighttime “Timeline” Game Turns Park Into Strategic Team Battlefield
An evening-based tactical game known as Timeline is transforming nighttime play into a structured, mission-driven experience. The event begins at 5:30 PM with Chrono opening, followed by a player briefing at 6:30 PM to outline rules, objectives, and safety procedures before gameplay begins.
At 7:00 PM, as darkness sets in, the main session launches and runs deep into the night until 12:30 AM. Players are split into two opposing factions—TAN and GREEN—each equipped with camouflage uniforms designed to support identification and enhance the competitive field experience.
The central objective revolves around collecting radioactive sample canisters scattered across the designated play area. These glowing items must remain visible at all times and cannot be concealed, adding a layer of strategy and risk during movement and engagement.
Points are earned by transporting canisters to designated team waste barrels, while opponents can intercept and steal them during play. With rules such as single-canister limits per player, drop-on-hit mechanics, and rotating respawn zones, the game maintains continuous action and shifting strategy throughout the night.
- Game Timeline
- Team Uniforms
- Canister Collection
- Personal expenses
- Gratuities
$ 0
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Activity Provider: Xtreme Park Adventures






